removeFromRemainsCollector: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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|x1= <code>[[removeFromRemainsCollector]] [unit1, unit2, vehicle1];</code> | |x1= <code>[[removeFromRemainsCollector]] [unit1, unit2, vehicle1];</code> | ||
| [[addToRemainsCollector]], [[isInRemainsCollector]] | | [[addToRemainsCollector]], [[isInRemainsCollector]] |
Revision as of 17:55, 18 January 2021
Description
- Description:
- Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with addToRemainsCollector
- Groups:
- Object Manipulation
Syntax
- Syntax:
- removeFromRemainsCollector remains
- Parameters:
- remains: Array - array of vehicles/units
- Return Value:
- Nothing
Examples
- Example 1:
removeFromRemainsCollector [unit1, unit2, vehicle1];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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