synchronizeObjectsAdd: Difference between revisions
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|x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"]; | |x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"]; | ||
_acm [[synchronizeObjectsAdd]] <nowiki>[</nowiki>[[player]]<nowiki>]</nowiki>;</code> | _acm [[synchronizeObjectsAdd]] <nowiki>[</nowiki>[[player]]<nowiki>]</nowiki>;</code> | ||
|[[synchronizeObjectsRemove]] | |[[synchronizeObjectsRemove]] |
Revision as of 18:18, 18 January 2021
Description
- Description:
- Add given objects to the unit's list of synchronized objects.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit synchronizeObjectsAdd objects
- Parameters:
- unit: Object
- objects: Array - An array of objects
- Return Value:
- Nothing
Examples
- Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager", position player,[],0,"NONE"]; _acm synchronizeObjectsAdd [player];
Additional Information
- See also:
- synchronizeObjectsRemove
Notes
-
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