get3DENIconsVisible: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style='display:none'>Bottom Section</h3>" to "")
m (Text replacement - " <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <!-- DISCONTINUE Notes -->" to "")
Line 25: Line 25:
}}
}}


<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<!-- DISCONTINUE Notes -->





Revision as of 15:32, 18 January 2021

Hover & click on the images for description

Description

Description:
Get visibility state of Eden Editor icons.
Groups:
Eden Editor

Syntax

Syntax:
get3DENIconsVisible
Return Value:
Array in format [showMap, showScene]
  • showScene: Boolean - visibility in the scene
  • showMap : Boolean - visibility in the map

Examples

Example 1:
if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};

Additional Information

See also:
set3DENIconsVisible set3DENLinesVisible get3DENLinesVisible

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note