get3DENIconsVisible: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\| * )+\}\}" to "}}") |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
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* showScene: [[Boolean]] - visibility in the scene | * showScene: [[Boolean]] - visibility in the scene | ||
* showMap : [[Boolean]] - visibility in the map | * showMap : [[Boolean]] - visibility in the map | ||
|x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code> | |x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code> |
Revision as of 17:22, 18 January 2021
Description
- Description:
- Get visibility state of Eden Editor icons.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENIconsVisible
- Return Value:
- Array in format [showMap, showScene]
Examples
- Example 1:
if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};
Additional Information
Notes
-
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