BIN fnc colorHSLtoRGB: Difference between revisions

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{{Function
{{Function


| arma3  
|game1= arma3


|1.94
|version1= 1.94


|gr1 = Contact  
|gr1= Contact


| Converts {{Wikipedia|HSL and HSV|HSL colour format}} to RGB.
|descr= Converts {{Wikipedia|HSL and HSV|HSL colour format}} to RGB.
{{Feature|arma3contact|This function is part of the [[Arma 3 Contact]] expansion only.}}  
{{Feature|arma3contact|This function is part of the [[Arma 3 Contact]] expansion only.}}


| [hue, saturation, lightness] call [[BIN_fnc_colorHSLtoRGB]]  
|s1= [hue, saturation, lightness] call [[BIN_fnc_colorHSLtoRGB]]


|p1= hue: [[Number]] - (Optional, default 0)  
|p1= hue: [[Number]] - (Optional, default 0)


|p2= saturation: [[Number]] - (Optional, default 0)  
|p2= saturation: [[Number]] - (Optional, default 0)


|p3= lightness: [[Number]] - (Optional, default 0)  
|p3= lightness: [[Number]] - (Optional, default 0)


| [[Array]] of [[Number]]s - to format [{{Color|red|R}}, {{Color|green|G}}, {{Color|blue|B}}]  
|r1= [[Array]] of [[Number]]s - to format [{{Color|red|R}}, {{Color|green|G}}, {{Color|blue|B}}]


|x1= <code>[[private]] _rgb = [0, 100, 50] [[call]] [[BIN_fnc_colorHSLtoRGB]];</code>  
|x1= <code>[[private]] _rgb = [0, 100, 50] [[call]] [[BIN_fnc_colorHSLtoRGB]];</code>


| [[BIS_fnc_colorRGBtoHTML]]  
|seealso= [[BIS_fnc_colorRGBtoHTML]]
}}
}}

Revision as of 21:41, 22 January 2021

Hover & click on the images for description

Description

Description:
Converts HSL colour format to RGB.
enoch icon ca.png
This function is part of the Arma 3 Contact expansion only.
Execution:
call
Groups:
Contact

Syntax

Syntax:
[hue, saturation, lightness] call BIN_fnc_colorHSLtoRGB
Parameters:
hue: Number - (Optional, default 0)
saturation: Number - (Optional, default 0)
lightness: Number - (Optional, default 0)
Return Value:
Array of Numbers - to format [R, G, B]

Examples

Example 1:
private _rgb = [0, 100, 50] call BIN_fnc_colorHSLtoRGB;

Additional Information

See also:
BIS_fnc_colorRGBtoHTML

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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