BIS fnc destroyCity: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
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[[Category:{{Name|arma2oa}}: Functions|{{uc:destroyCity}}]] | [[Category:{{Name|arma2oa}}: Functions|{{uc:destroyCity}}]] | ||
[[Category:{{Name|tkoh}}: Functions|{{uc:destroyCity}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:destroyCity}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:destroyCity}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:destroyCity}}]] |
Revision as of 01:39, 2 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Environment
Syntax
- Syntax:
- Syntax needed
- Parameters:
- position: Object, String or Position - center of the area:
- areaSize: Number - (Optional, default 1000) area radius
- seed: Number - (Optional, default 1138) destruction's random seed
- blacklist: Array - (Optional, default []) array of spared buildings
- Return Value:
- Return value needed
Examples
- Example 1:
["destroyBase", 500, 42, [ourHouseInTheMiddleOfTheStreet]] call BIS_fnc_destroyCity;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note