getSuppression: Difference between revisions

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| Gets the suppression value for the given unit. Returns varying [[Number]] between 0 and 1, or -1 if suppression is disabled (<tt>[[disableAI]] "SUPPRESSION"</tt>) or the suppression value is not available. Suppression is not calculated for player entities and is always 0, unless it is set with [[setSuppression]]. In this case the return value is the set value. Before Arma 3 v1.91.145360 this command could return [[nil]].<br><br>   
| Gets the suppression value for the given unit. Returns varying [[Number]] between 0 and 1, or -1 if suppression is disabled (<tt>[[disableAI]] "SUPPRESSION"</tt>) or the suppression value is not available. Suppression is not calculated for player entities and is always 0, unless it is set with [[setSuppression]]. In this case the return value is the set value. Before Arma 3 v1.91.145360 this command could return [[nil]].<br><br>   
{{Important | The unit must not be [[objNull]], must be [[local]] and [[alive]]}}
{{Feature | important | The unit must not be [[objNull]], must be [[local]] and [[alive]]}}


| '''getSuppression''' unit
| '''getSuppression''' unit

Revision as of 02:13, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
Return Value:
Return value needed

Examples

Example 1:
getSuppression AI_unit_1;

Additional Information

See also:
See also needed

Notes

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