BIS fnc vectorDirAndUpRelative: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function" to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *Syntax[0-9]* *= * " to " ") |
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| arma3|1.64|gr1= Vectors|arg=|eff=| Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2|Return1= | | arma3|1.64|gr1= Vectors|arg=|eff=| Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2|Return1= | ||
| [object1, object2, visual] call '''BIS_fnc_vectorDirAndUpRelative''' | | [object1, object2, visual] call '''BIS_fnc_vectorDirAndUpRelative''' | ||
|p1= object1: [[Object]] | |p1= object1: [[Object]] |
Revision as of 18:59, 29 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Vectors
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object1: Object
- object2: Object
- visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
- Return Value:
- Return value needed
Examples
- Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;
Additional Information
- See also:
- See also needed
Notes
-
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