BIS fnc vectorDirAndUpRelative: Difference between revisions

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m (Text replacement - "{{Function" to "{{RV|type=function ")
m (Text replacement - " *\| *Syntax[0-9]* *= * " to " ")
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| arma3|1.64|gr1= Vectors|arg=|eff=| Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2|Return1=
| arma3|1.64|gr1= Vectors|arg=|eff=| Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2|Return1=


| [object1, object2, visual] call '''BIS_fnc_vectorDirAndUpRelative''' |Syntax1=
| [object1, object2, visual] call '''BIS_fnc_vectorDirAndUpRelative'''


|p1= object1: [[Object]]
|p1= object1: [[Object]]

Revision as of 18:59, 29 January 2021


Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Vectors

Syntax

Syntax:
Syntax needed
Parameters:
object1: Object
object2: Object
visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
Return Value:
Return value needed

Examples

Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;

Additional Information

See also:
See also needed

Notes

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