BIS fnc getUnitByUID: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version " to " ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[[private]] _unitPlayedByUID550055 = "550055" [[call]] [[BIS_fnc_getUnitByUID]];</code> | |x1= <code>[[private]] _unitPlayedByUID550055 = "550055" [[call]] [[BIS_fnc_getUnitByUID]];</code> | ||
| [[getPlayerUID]] | |seealso= [[getPlayerUID]] | ||
}} | }} |
Revision as of 00:27, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Parameters:
- playerUID: String - see getPlayerUID
- Return Value:
- Return value needed
Examples
- Example 1:
private _unitPlayedByUID550055 = "550055" call BIS_fnc_getUnitByUID;
Additional Information
- See also:
- getPlayerUID
Notes
-
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