set3DENObjectType: Difference between revisions
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Revision as of 16:45, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- Eden Editor
Syntax
- Syntax:
- Syntax needed
- Parameters:
- objects: Array of Objects
- classname: String - name of the cfgVehicles class
- Return Value:
- Return value needed
Examples
- Example 1:
[ get3DENMouseOver select 1] set3DENObjectType "B_crew_F"; // turns object under cursor into a blufor crewman
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note