getMissionConfigValue: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Important( *)\|" to "{{$1Feature$2|$2important$2|") |
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So if attribute exists in both places, attribute from [[description.ext]] is used. Previously, scenario attributes were extracted from ''Description.ext'' using [[missionConfigFile]]. That still works, but it ignores attributes set directly in the editor and it should not be used anymore.<br><br> | So if attribute exists in both places, attribute from [[description.ext]] is used. Previously, scenario attributes were extracted from ''Description.ext'' using [[missionConfigFile]]. That still works, but it ignores attributes set directly in the editor and it should not be used anymore.<br><br> | ||
{{ | {{Feature | important | This command cannot force return type, it will return the value of the type given in config. Use [[isEqualType]] to additionally reaffirm the correct type if necessary to account for human error.}} | ||
| '''getMissionConfigValue''' attribute | | '''getMissionConfigValue''' attribute |
Revision as of 02:13, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- ConfigMission Information
Syntax
- Syntax:
- Syntax needed
- Parameters:
- attribute: String - attribute name
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- getMissionConfigValue [attribute, defaultValue]
- Parameters:
- attribute: String - attribute name
- defaultValue: Any - value used when the attribute is undefined
- Return Value:
- Number, String or Array, depending on the attribute value type. Default value when the attribute is undefined.
Examples
- Example 1:
_respawnDelay = getMissionConfigValue ["respawnDelay",0]
Returns respawn delay value. Replaces the previous approach which would scan only the external Description.ext file, but ignore the value set in the Eden Editor:_respawnDelay = getNumber (missionConfigFile >> "respawnDelay"); // Old approach
Additional Information
- See also:
- See also needed
Notes
-
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