Mission Presentation – Arma 3
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Scenario designers are advised to configure all of them correctly in order to make their scenarios consistent and comfortable for players. It is important to realize your scenario doesn't start when player takes controls, but is presented already in main menu, during loading or when reading the briefing. '''Every impression counts!''' | Scenario designers are advised to configure all of them correctly in order to make their scenarios consistent and comfortable for players. It is important to realize your scenario doesn't start when player takes controls, but is presented already in main menu, during loading or when reading the briefing. '''Every impression counts!''' | ||
{{Informative|Mission ≙ Scenario}} | {{Feature|Informative|Mission ≙ Scenario}} | ||
== Sequence == | == Sequence == |
Revision as of 23:59, 6 February 2021
Description
In order to play a scenario from the main menu, player has to go through multiple menus. While in the scenario itself, additional user interface elements are available.
Scenario designers are advised to configure all of them correctly in order to make their scenarios consistent and comfortable for players. It is important to realize your scenario doesn't start when player takes controls, but is presented already in main menu, during loading or when reading the briefing. Every impression counts!
Sequence
- Overview
- Loading Screen
- Briefing
- Establishing shot
- Scenario
- Respawn Screen (MP only)
- Spectator Mode (MP only)
- Closing Shot
- Debriefing
- Return back to 1 (in single missions) or 2 (in campaign)