BIS fnc addCommMenuItem: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
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| [[BIS_fnc_removeCommMenuItem]], [[Arma_3_Communication_Menu]] | | [[BIS_fnc_removeCommMenuItem]], [[Arma_3_Communication_Menu]] | ||
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Revision as of 02:12, 2 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Communication Menu
Syntax
- Syntax:
- Syntax needed
- Parameters:
- owner: Object - object to which the item belongs to
- itemClass: String - CfgCommunicationMenu class
- textArguments (Optional): Any
- expressionArguments (Optional): Any
- notification (Optional): String - notification class from CfgNotifications. Empty string will disabled the notification.
- Return Value:
- Return value needed
Examples
- Example 1:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem; _supportHeli = [player,"Support_Request_CAS_Heli",nil,nil,""] call BIS_fnc_addCommMenuItem; // don't show notification
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note