createUnit: Difference between revisions
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'''Examples:''' | '''Examples:''' | ||
"soldierWB" '''createUnit''' [[[getMarkerPos]] "barracks", groupAlpha] | "soldierWB" '''createUnit''' [ [[getMarkerPos]] "barracks", groupAlpha] | ||
"soldierWB" '''createUnit''' [[[getMarkerPos]] "marker_1", groupAlpha, "loon1 = '''this''' ; '''this''' [[addweapon]] {binocular}, 0.6, "corporal"] | "soldierWB" '''createUnit''' [ [[getMarkerPos]] "marker_1", groupAlpha, "loon1 = '''this''' ; '''this''' [[addweapon]] {binocular}, 0.6, "corporal"] |
Revision as of 16:40, 16 April 2006
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type creatUnit unitInfo
Operand types:
type: String
unitInfo: Array
Type of returned value:
Compatibility:
Added in version 1.34
Description:
Create unit of given type. Format of unitInfo is:
[pos (Position), group (Group),init (String), skill (Number), rank (String)]
Note: init, skill and rank are optional, default values are:
"", 0.5, "PRIVATE".
Note: The Group parameter MUST be an existing group or the unit won't be created.
Examples:
"soldierWB" createUnit [ getMarkerPos "barracks", groupAlpha] "soldierWB" createUnit [ getMarkerPos "marker_1", groupAlpha, "loon1 = this ; this addweapon {binocular}, 0.6, "corporal"]