BIS fnc callScriptedEventHandler: Difference between revisions
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| [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]] | | [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]] | ||
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Revision as of 02:14, 2 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Event Handlers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
- name: String - handler name
- arguments: Array - array of arguments passed to the EH code
- returnResults (Optional): Boolean - if true EH will place results from each code execution into an array using EH id as index. Default: false
- Return Value:
- Return value needed
Examples
- Example 1:
[missionNamespace, "event", [player, 123]] call BIS_fnc_callScriptedEventHandler;
Additional Information
- See also:
- See also needed
Notes
-
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