BIS fnc setCuratorCamera: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
m (Text replacement - "Curator" to "Arma 3: Curator") |
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|x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code> | |x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code> | ||
| [[Curator]],[[curatorCamera]] | | [[Arma 3: Curator]],[[curatorCamera]] | ||
}} | }} | ||
Revision as of 13:22, 8 February 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Curator
Syntax
- Syntax:
- Syntax needed
- Parameters:
- camPos: Position - (Optional, default getPosATL curatorCamera) Position, for supported types see BIS_fnc_position
- targetPos: Array, Position or Object - (Optional, default vectorDir curatorCamera) Vector dir or target object/position
- time: Number or Boolean - (Optional, default 0) Commit time or true to calculate time automatically
- Return Value:
- Return value needed
Examples
- Example 1:
[nil,player,5] spawn BIS_fnc_setCuratorCamera;
Additional Information
- See also:
- See also needed
Notes
-
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