BIS fnc sceneSetAnimationsForGroup: Difference between revisions
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| Plays a range of animations for a specific set of units, intended for use during cutscenes. | | Plays a range of animations for a specific set of units, intended for use during cutscenes. |
Revision as of 12:41, 11 April 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Scenes
Syntax
- Syntax:
- Syntax needed
- Parameters:
- Array - Units that should play animations.
- Array - Array of animation names (in format String) to play.
- Return Value:
- Return value needed
Examples
- Example 1:
setAnims = [group player, ["AmovPercMstpSrasWrflDnon"]] call BIS_fnc_sceneSetAnimationsForGroup;
Additional Information
- See also:
- See also needed
Notes
-
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