BIS fnc selectRandom: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "Any Value" to "Anything")
Line 20: Line 20:
|p1= var1: [[Array]] - array of values of which one will be selected at random
|p1= var1: [[Array]] - array of values of which one will be selected at random


| [[Any Value]] - One of the values you passed, chosen at random<br><br>
| [[Anything]] - One of the values you passed, chosen at random<br><br>


|x1= <code>_bestShooter <nowiki>=</nowiki> [_rento, _ben, _trit] [[call]] BIS_fnc_selectRandom; {{cc|returns one of the variables}}
|x1= <code>_bestShooter <nowiki>=</nowiki> [_rento, _ben, _trit] [[call]] BIS_fnc_selectRandom; {{cc|returns one of the variables}}

Revision as of 21:11, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Arrays

Syntax

Syntax:
Syntax needed
Parameters:
var1: Array - array of values of which one will be selected at random
Return Value:
Return value needed

Examples

Example 1:
_bestShooter = [_rento, _ben, _trit] call BIS_fnc_selectRandom; // returns one of the variables _bestSeries = [["halo1","halo2"],["ofp","arma2"]] call BIS_fnc_selectRandom; // returns one of the arrays

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note