BIS fnc interpolateVectorConstant: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - " |exec= call " to " ")
Line 24: Line 24:


|x1= <code><noWiki>[</noWiki>[1,1,1],[20,20,20],0.2,0.1] [[call]] [[BIS_fnc_interpolateVectorConstant]];</code>
|x1= <code><noWiki>[</noWiki>[1,1,1],[20,20,20],0.2,0.1] [[call]] [[BIS_fnc_interpolateVectorConstant]];</code>
|exec= call


|seealso= [[BIS_fnc_interpolateConstant]] [[BIS_fnc_interpolate]] [[BIS_fnc_interpolateVector]]
|seealso= [[BIS_fnc_interpolateConstant]] [[BIS_fnc_interpolate]] [[BIS_fnc_interpolateVector]]
}}
}}

Revision as of 15:41, 6 February 2021

Hover & click on the images for description

Description

Description:
Interpolates vector to target linearly.
Execution:
call
Groups:
InterpolationVectors

Syntax

Syntax:
[currentValue, targetValue, delta, interpSpeed] call BIS_fnc_interpolateVectorConstant
Parameters:
currentValue: Array - The current value
targetValue: Array - The target value
delta: Number - (Optional, default 0) The delta time
interpSpeed: Number - (Optional, default 0) The interpolation speed
Return Value:
Array - The interpolated value

Examples

Example 1:
[[1,1,1],[20,20,20],0.2,0.1] call BIS_fnc_interpolateVectorConstant;

Additional Information

See also:
BIS_fnc_interpolateConstant BIS_fnc_interpolate BIS_fnc_interpolateVector

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note