move: Difference between revisions
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m (named params) |
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{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|1.00 | |version1= 1.00 | ||
|arg= local | |arg= local | ||
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|gr1= Unit Control | |gr1= Unit Control | ||
| Let group move to given position. Active waypoints will be ignored when command is used. | |descr= Let group move to given position. Active waypoints will be ignored when command is used. | ||
| group [[move]] position | |s1= group [[move]] position | ||
|p1= group: [[Object]] or [[Group]] | |p1= group: [[Object]] or [[Group]] | ||
Line 19: | Line 19: | ||
|p2= position: [[Position2D]] or [[PositionATL]] | |p2= position: [[Position2D]] or [[PositionATL]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_groupOne [[move]] [[position]] [[player]];</code> | |x1= <code>_groupOne [[move]] [[position]] [[player]];</code> | ||
|[[doMove]], [[commandMove]], [[addWaypoint]] | |seealso= [[doMove]], [[commandMove]], [[addWaypoint]] | ||
}} | }} | ||
Revision as of 09:38, 4 February 2021
Description
- Description:
- Let group move to given position. Active waypoints will be ignored when command is used.
- Groups:
- Unit Control
Syntax
- Syntax:
- group move position
- Parameters:
- group: Object or Group
- position: Position2D or PositionATL
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- doMovecommandMoveaddWaypoint
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands