commandMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 23: Line 23:
|x1= <code>_soldier1 [[commandMove]] ([[getMarkerPos]] "Marker1") </code>
|x1= <code>_soldier1 [[commandMove]] ([[getMarkerPos]] "Marker1") </code>


|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not move.
|mp= When used on a remote unit, this command will create radio message on the remote machine but if the unit is not local to the machine on which command is executed, the unit will not move.


| [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]
| [[doMove]], [[setDestination]], [[moveTo]], [[move]], [[addWaypoint]]

Revision as of 23:22, 3 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Multiplayer:
When used on a remote unit, this command will create radio message on the remote machine but if the unit is not local to the machine on which command is executed, the unit will not move.
Groups:
Groups

Syntax

Syntax:
Syntax needed
Parameters:
unitName: Object or Array
position: Array - format Position
Return Value:
Return value needed

Examples

Example 1:
_soldier1 commandMove (getMarkerPos "Marker1")

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note