canUnloadInCombat: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "(\|p[0-9]+ *= * )+" to "")
m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 17: Line 17:
|x1= <code>if ([[canUnloadInCombat]] _vehicle) then {...};</code>
|x1= <code>if ([[canUnloadInCombat]] _vehicle) then {...};</code>


| [[setUnloadInCombat]]
|seealso= [[setUnloadInCombat]]
}}
}}



Revision as of 23:21, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Object Manipulation

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object -
Return Value:
Return value needed

Examples

Example 1:
if (canUnloadInCombat _vehicle) then {...};

Additional Information

See also:
setUnloadInCombat

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note