lifeState: Difference between revisions
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{{Feature|arma3 | In {{arma3}}, [[lifeState]] seems to change to "INJURED" when {{ | {{Feature|arma3 | In {{arma3}}, [[lifeState]] seems to change to "INJURED" when {{ic| [[damage]] aliveUnit >{{=}} 0.1}} (0.1 seeming to be the value defined in config under {{sic|"InjuredTreshold"}}). When the state is "INCAPACITATED", a sub-state is available via [[incapacitatedState]] command.}} | ||
| [[lifeState]] unit | | [[lifeState]] unit |
Revision as of 18:22, 6 March 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- Return Value:
- Return value needed
Examples
Additional Information
- See also:
- setUnconsciousincapacitatedState
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note