getOxygenRemaining: Difference between revisions
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<dd class="notedate">Posted on October 24, 2014 - 23:43 (UTC)</dd> | <dd class="notedate">Posted on October 24, 2014 - 23:43 (UTC)</dd> | ||
<dt class="note">[[User:Benargee|Benargee]]</dt> | <dt class="note">[[User:Benargee|Benargee]]</dt> |
Revision as of 13:30, 5 April 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- Return Value:
- Return value needed
Examples
- Example 1:
_oxygen = getOxygenRemaining player;
Additional Information
- See also:
- setOxygenRemaining
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 24, 2014 - 23:43 (UTC)
- Benargee
- Unit will die instantly at 0 oxygen unlike some other games that permit a certain amount of time after oxygen is depleted.