BIS fnc invAdd: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
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|gr1 = Inventory | |gr1= Inventory | ||
|Adds item to inventory - checks if there is room for it. Checks if add was done by engine. | |Adds item to inventory - checks if there is room for it. Checks if add was done by engine. |
Revision as of 12:36, 11 April 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- class: String - Item class to be added
- force: Boolean - (Optional, default false) true to force add item, other items might be removed
- Return Value:
- Return value needed
Examples
- Example 1:
[ player,"someClass" ] call BIS_fnc_invAdd;
Additional Information
- See also:
- BIS_fnc_invRemoveBIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotType
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note