BIS fnc moduleSaveGame: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
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|p3= activated: [[Boolean]] - (Optional, default [[true]]) When [[true]] game will be saved | |p3= activated: [[Boolean]] - (Optional, default [[true]]) When [[true]] game will be saved | ||
| [[Boolean]] - Always [[true]] | |r1=[[Boolean]] - Always [[true]] | ||
|x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code> | |x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code> |
Revision as of 20:24, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Modules
Syntax
- Syntax:
- Syntax needed
- Parameters:
- nil: Nothing - Not used
- nil: Nothing - Not used
- activated: Boolean - (Optional, default true) When true game will be saved
- Return Value:
- Boolean - Always true
Examples
- Example 1:
call BIS_fnc_moduleSaveGame;
Additional Information
- See also:
- saveGameBIS_fnc_saveGame
Notes
-
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