BIS fnc setCuratorCamera: Difference between revisions
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|Move curator camera to a position and direction. Finished when animation ends. | |Move curator camera to a position and direction. Finished when animation ends. |
Revision as of 12:42, 11 April 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Curator
Syntax
- Syntax:
- Syntax needed
- Parameters:
- camPos: Position - (Optional, default getPosATL curatorCamera) Position, for supported types see BIS_fnc_position
- targetPos: Array, Position or Object - (Optional, default vectorDir curatorCamera) Vector dir or target object/position
- time: Number or Boolean - (Optional, default 0) Commit time or true to calculate time automatically
- Return Value:
- Return value needed
Examples
- Example 1:
[nil,player,5] spawn BIS_fnc_setCuratorCamera;
Additional Information
- See also:
- Arma 3: CuratorcuratorCamera
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note