BIS fnc taskSetDestination: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
||
Line 19: | Line 19: | ||
*[[String]]: Marker name. Task will be at markers current position (Won't update if marker was moved) | *[[String]]: Marker name. Task will be at markers current position (Won't update if marker was moved) | ||
| [[String]] - Task ID | |r1=[[String]] - Task ID | ||
|x1= <code>["BIS_task_01",[1337,1337,0]] [[call]] [[BIS_fnc_taskSetDestination]];</code> | |x1= <code>["BIS_task_01",[1337,1337,0]] [[call]] [[BIS_fnc_taskSetDestination]];</code> |
Revision as of 20:33, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Tasks
Syntax
- Syntax:
- Syntax needed
- Parameters:
- taskName: String
- destination: Object, Array, Position or String - Task destination
- Object: Task will be displayed on the object if player knows about it, otherwise it will be on estimated position or even hidden
- [ Object, true ]: Task will be on exact object position, even if player doesn't know about the object
- Position: Task will be on given positon
- String: Marker name. Task will be at markers current position (Won't update if marker was moved)
- Return Value:
- String - Task ID
Examples
- Example 1:
["BIS_task_01",[1337,1337,0]] call BIS_fnc_taskSetDestination;
Additional Information
- See also:
- Task Functions Arma 3: Task Framework
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note