BIS fnc scaleAndTranslate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{RV\|type=function \| *arma ?3 * \| *([0-9]\.[0-9]{2}) * \|gr1=(.*) \| <pre>\/\*" to "{{RV|type=function |game1= arma3 |version1= $1 |gr1=$2 |descr= <pre>/*") |
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| <pre>/* | |descr= <pre>/* | ||
Author: Riccardo Argiolas | Author: Riccardo Argiolas | ||
Revision as of 19:40, 9 June 2021
Description
- Description:
/* Author: Riccardo Argiolas Description: Translates and scales (with pivot) and fades a picture over time. Parameters: Select 0 - CONTROL: picture that has to be modified Select 1 - NUMBER: how much the picture has to be scaled (>1 makes it bigger, 1 keeps it the same, <1 makes it smaller) Select 2 - STRING: select the pivot's position (i.e. center of the scaling process) Select 3 - ARRAY: how much the picture has to be translated/moved in [X,Y] format Select 4 - NUMBER: either the duration of the animation(default) or the speed of the translation, depending on what the next parameter is set to. Select 5 - BOOL: true = duration will be used, false = speed will be used. Select 6 - NUMBER: transparency of the image at the end of the animation (1 = invisible) Returns: NUMBER: Duration of the animation. (Useful for determining how much sleep time is needed between animations) Examples: [_controlFront, 0.8, "topLeft"] call BIS_fnc_scaleAndTranslate; _t = [_controlFront, 1, "bottomRight", [0.1, 0.1], 0.5, false] call BIS_fnc_scaleAndTranslate; sleep (_t * 2); [_controlFront, 0.8, "topRight", [0.5, 0.3]] call BIS_fnc_scaleAndTranslate; */
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- [] call BIS_fnc_scaleAndTranslate
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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