BIS fnc weaponDirectionRelative: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "|arg=|eff=" to "|arg= |eff=")
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{{RV|type=function
{{RV|type=function
| arma3|1.64|arg=|eff=|gr1= Weapons| Returns relative direction vector of given weapon for the given vehicle
| arma3|1.64|arg=
 
|eff=|gr1= Weapons| Returns relative direction vector of given weapon for the given vehicle


| [vehicle, weapon visual] call '''BIS_fnc_weaponDirectionRelative'''|p1= vehicle: [[Object]]  - vehicle
| [vehicle, weapon visual] call '''BIS_fnc_weaponDirectionRelative'''|p1= vehicle: [[Object]]  - vehicle

Revision as of 18:35, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Weapons

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object - vehicle
weapon: String - vehicle weapon
visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
Return Value:
Return value needed

Examples

Example 1:
_relweapondir = [tank, "cannon_105mm"] call BIS_fnc_weaponDirectionRelative;

Additional Information

See also:
See also needed

Notes

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