BIS fnc weaponDirectionRelative: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "|arg=|eff=" to "|arg= |eff=") |
||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| arma3|1.64|arg=|eff=|gr1= Weapons| Returns relative direction vector of given weapon for the given vehicle | | arma3|1.64|arg= | ||
|eff=|gr1= Weapons| Returns relative direction vector of given weapon for the given vehicle | |||
| [vehicle, weapon visual] call '''BIS_fnc_weaponDirectionRelative'''|p1= vehicle: [[Object]] - vehicle | | [vehicle, weapon visual] call '''BIS_fnc_weaponDirectionRelative'''|p1= vehicle: [[Object]] - vehicle |
Revision as of 18:35, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Weapons
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object - vehicle
- weapon: String - vehicle weapon
- visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
- Return Value:
- Return value needed
Examples
- Example 1:
_relweapondir = [tank, "cannon_105mm"] call BIS_fnc_weaponDirectionRelative;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note