BIS fnc vectorAdd: Difference between revisions

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|r1= [[Array]] of [[Number|Numbers]] - Resulting vector
|r1= [[Array]] of [[Number|Numbers]] - Resulting vector


|x1= <code><nowiki>[</nowiki>[1,1,1,1,1], [2,5,3,1,1]] [[call]] [[BIS_fnc_vectorAdd]]; {{codecomment|// returns [3,6,4,2,2]}}</code>
|x1= <code><nowiki>[</nowiki>[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] [[call]] [[BIS_fnc_vectorAdd]]; {{cc|Returns [3,6,4,2,2]}}</code>


|seealso= [[vectorAdd]]
|seealso= [[vectorAdd]]

Revision as of 23:42, 20 April 2021

Hover & click on the images for description

Description

Description:
Returns the sum of two vectors.
Arma 3
If the vector is either 2D or 3D use vectorAdd instead.
Execution:
call
Groups:
Vectors

Syntax

Syntax:
[vector1, vector2] call BIS_fnc_vectorAdd
Parameters:
vector1: Array of Numbers
vector2: Array of Numbers
Return Value:
Array of Numbers - Resulting vector

Examples

Example 1:
[[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] call BIS_fnc_vectorAdd; // Returns [3,6,4,2,2]

Additional Information

See also:
vectorAdd

Notes

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