diag exportTerrainSVG: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
m (branch) |
||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
|game1= | |game1= arma3 | ||
|branch= diag | |||
|version1= 2.02 | |version1= 2.02 | ||
|gr1= Diagnostic | |gr1= Diagnostic | ||
|descr= [[File: A3 diag exportTerrainSVG Example.jpg|thumb|right|400px|Highly detailed map of [[Stratis]]|right]] | |descr= [[File: A3 diag exportTerrainSVG Example.jpg|thumb|right|400px|Highly detailed map of [[Stratis]]|right]] |
Revision as of 13:46, 23 May 2021
Description
- Description:
- Like the old TOPOGRAPHY cheat code, exports terrain, but in modern SVG format instead of the proprietary EMF format.
- Groups:
- Diagnostic
Syntax
- Syntax:
- diag_exportTerrainSVG [filePath, drawLocationNames, drawGrid, drawCountlines, drawTreeObjects, drawMountainHeightpoints, simpleRoads]
- Parameters:
- filePath: String - Path on disk. File name and extension have to be included
- drawLocationNames: Boolean - Whether or not to draw location names
- drawGrid: Boolean - Whether or not to draw grid
- drawCountlines: Boolean - Whether or not to count lines
- drawTreeObjects: Boolean - Whether or not to draw trees
- drawMountainHeightpoints: Boolean - Whether or not to draw mountain height spots
- simpleRoads: Boolean - Simplify roads. Draw roads as one long polyline instead of separate segments. Uses average road width as overall width
- Return Value:
- Nothing
Examples
- Example 1:
diag_exportTerrainSVG ["C:\Users\USERNAME\Desktop\Stratis_Map.svg", true, true, true, true, true, false]; // Replace USERNAME with your username!
Additional Information
- See also:
- Arma 3: Diagnostics Exe
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note