resetCamShake: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " +<\/code>" to "</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>'''resetCamShake'''; </code> | |x1= <code>'''resetCamShake''';</code> | ||
|seealso= [[enableCamShake]], [[addCamShake]], [[setCamShakeDefParams]], [[setCamShakeParams]] | |seealso= [[enableCamShake]], [[addCamShake]], [[setCamShakeDefParams]], [[setCamShakeParams]] | ||
}} | }} |
Revision as of 22:49, 10 June 2021
Description
- Description:
- Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, enableCamShake should be used.
- Groups:
- Camera Control
Syntax
- Syntax:
- resetCamShake
- Return Value:
- Nothing
Examples
- Example 1:
resetCamShake;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note