showWaypoint: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|x1= <code>[_grp, 2] [[showWaypoint]] "ALWAYS";</code> | |x1= <code>[_grp, 2] [[showWaypoint]] "ALWAYS";</code> | ||
|seealso= [[waypointShow]] | |seealso= [[waypointShow]] | ||
}} | }} |
Revision as of 20:15, 10 June 2021
Description
- Description:
- Defines how waypoints are shown to the player in map view. For 3D HUD visibility see setWaypointVisible.
- Groups:
- Waypoints
Syntax
- Syntax:
- waypoint showWaypoint show
- Parameters:
- waypoint: Waypoint
- show: String - Possible values are:
- "NEVER" - Never show
- "EASY" - Show only if showCadetWP is enabled in global difficulty.
- "ALWAYS" - Always show
- Return Value:
- Nothing
Examples
- Example 1:
[_grp, 2] showWaypoint "ALWAYS";
Additional Information
- See also:
- waypointShow
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Waypoints