sideEnemy: Difference between revisions

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* When below a [[rating]] of -2000 units switch automatically to this side.
* When below a [[rating]] of -2000 units switch automatically to this side.


|s1= '''sideEnemy'''
|s1= [[sideEnemy]]


|r1= [[Side]]
|r1= [[Side]]


|x1= <code>[[if]] ([[side]] [[player]] == [[sideEnemy]]) [[then]] {
|x1= <code>[[if]] ([[side]] [[player]] == [[sideEnemy]]) [[then]]
    [[hint]] "We've got a renegade!";
{
[[hint]] "We've got a renegade!";
};</code>
};</code>


|seealso= [[addRating]], [[rating]], [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideUnknown]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]
|seealso= [[addRating]], [[rating]], [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideUnknown]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]
}}
}}

Revision as of 04:11, 30 October 2021

Hover & click on the images for description

Description

Description:
The enemy side which is used for renegades. Units of this side are hostile to everyone.
  • To join sideEnemy, you can attack members of your own side or use addRating.
  • When below a rating of -2000 units switch automatically to this side.
Groups:
Sides

Syntax

Syntax:
sideEnemy
Return Value:
Side

Examples

Example 1:
if (side player == sideEnemy) then { hint "We've got a renegade!"; };

Additional Information

See also:
addRatingratingSidesidewesteastresistanceciviliansideLogicsideFriendlysideUnknownplayerSidesideEmptysideAmbientLifeSide relations

Notes

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