getClientState: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " {{uc:{{PAGENAME}}}}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
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| [[getClientState]] | | [[getClientState]] | ||
| [[String]] - Client state (see table above) | |r1=[[String]] - Client state (see table above) | ||
|x1= <code>_state = [[getClientState]];</code> | |x1= <code>_state = [[getClientState]];</code> |
Revision as of 20:45, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Return Value:
- String - Client state (see table above)
Examples
- Example 1:
_state = getClientState;
- Example 2:
if (getClientState == "BRIEFING READ") then {hint "Let the show begin!"};
Additional Information
- See also:
- getClientStateNumbergetPlayerUID
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note