BIS fnc invRemove: Difference between revisions

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m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
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|p3=count: [[Number]] - (Optional, default 1) Number of items to be removed
|p3=count: [[Number]] - (Optional, default 1) Number of items to be removed


| [[Number]] - Number of items which were removed
|r1=[[Number]] - Number of items which were removed


|x1= <code>[ [[player]],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code>
|x1= <code>[ [[player]],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code>

Revision as of 20:26, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Inventory

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
class: String - Item class to be added
count: Number - (Optional, default 1) Number of items to be removed
Return Value:
Number - Number of items which were removed

Examples

Example 1:
[ player,"someClass",5 ] call BIS_fnc_invRemove;

Additional Information

See also:
BIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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