lockedTurret: Difference between revisions

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m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "|r1=$1 |x1=")
Line 23: Line 23:
|p2= turretPath: [[Array]] -
|p2= turretPath: [[Array]] -


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_locked = tank [[lockedTurret]] [0];</code>
|x1= <code>_locked = tank [[lockedTurret]] [0];</code>

Revision as of 13:21, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Turrets

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object -
turretPath: Array -
Return Value:
Boolean

Examples

Example 1:
_locked = tank lockedTurret [0];

Additional Information

See also:
lockTurretmoveInTurretturretUnit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note