BIS fnc VRSpawnEffect: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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| VR (unit) spawn effect. | | VR (unit) spawn effect. | ||
| [object, reverse, size] call [[BIS_fnc_VRSpawnEffect]] | |s1=[object, reverse, size] call [[BIS_fnc_VRSpawnEffect]] | ||
|p1= object: [[Object]] - Object | |p1= object: [[Object]] - Object |
Revision as of 15:56, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- VR
Syntax
- Syntax:
- [object, reverse, size] call BIS_fnc_VRSpawnEffect
- Parameters:
- object: Object - Object
- effectType: Boolean - (Optional, default false) Reverse effect (hiding)
- size: Number - (Optional, default 0) Size of the effect
- Return Value:
- Nothing
Examples
- Example 1:
[ player, false, 5 ] call BIS_fnc_VRSpawnEffect;
Additional Information
- See also:
- Arma 3 VR Custom CoursesVR functions
Notes
-
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