BIS fnc VRSpawnEffect: Difference between revisions

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m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
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| VR (unit) spawn effect.
| VR (unit) spawn effect.


| [object, reverse, size] call [[BIS_fnc_VRSpawnEffect]]
|s1=[object, reverse, size] call [[BIS_fnc_VRSpawnEffect]]


|p1= object: [[Object]] - Object
|p1= object: [[Object]] - Object

Revision as of 15:56, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
VR

Syntax

Syntax:
[object, reverse, size] call BIS_fnc_VRSpawnEffect
Parameters:
object: Object - Object
effectType: Boolean - (Optional, default false) Reverse effect (hiding)
size: Number - (Optional, default 0) Size of the effect
Return Value:
Nothing

Examples

Example 1:
[ player, false, 5 ] call BIS_fnc_VRSpawnEffect;

Additional Information

See also:
Arma 3 VR Custom CoursesVR functions

Notes

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