ctrlSetPixelPrecision: Difference between revisions
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|x1= <code>_control [[ctrlSetPixelPrecision]] 2; {{cc|Enables pixel precision of the given control}}</code> | |x1= <code>_control [[ctrlSetPixelPrecision]] 2; {{cc|Enables pixel precision of the given control}}</code> |
Revision as of 23:02, 10 June 2021
Description
- Description:
- Switches mode of pixel precision (rounding) in a given control interface.
- Groups:
- GUI Control - Positioning
Syntax
- Syntax:
- control ctrlSetPixelPrecision mode
- Parameters:
- control: Control
- mode: Number or String - can be one of the following:
- 0 / "AUTO" - control position (x, y, w, h) is always rounded to whole pixels (game default)
- 1 / "ON" - control position (x, y, w, h) is rounded to whole pixels only when not animating
- 2 / "OFF" - control position (x, y, w, h) is always precise, no pixel rounding applies here
- Return Value:
- Nothing
Examples
- Example 1:
_control ctrlSetPixelPrecision 2; // Enables pixel precision of the given control
Additional Information
- See also:
- ctrlCommitctrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpctrlSetPosition
Notes
-
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