Bug List – ArmA: Armed Assault
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{{Bug priority|3| | {{Bug priority|3| | ||
The UH-60 minigun will run out of ammo the first time it is fired. The ammo counter just keeps ticking down. [v1.02 (Multiplayer/german)] --[[User:xpz|xpz]] | The UH-60 minigun will run out of ammo the first time it is fired. The ammo counter just keeps ticking down. [v1.02 (Multiplayer/german)] --[[User:xpz|xpz]] | ||
: This is the same as a report prio 2 by TheVoodoo slightly above [[User:Str1ker|Str1ker]] | |||
}} | }} | ||
{{Bug priority|3| | {{Bug priority|3| | ||
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Some commands does not work properly in MP environment. For example 'setpos' command is working fine in singleplayer, but in multiplayer the command will only be executed on host computer, which means the host will see the objects in other position than the clients. Problem has also appeared with 'deletevehicle' command.-[[User:Walker001|Walker001]] | Some commands does not work properly in MP environment. For example 'setpos' command is working fine in singleplayer, but in multiplayer the command will only be executed on host computer, which means the host will see the objects in other position than the clients. Problem has also appeared with 'deletevehicle' command.-[[User:Walker001|Walker001]] | ||
}} | }} | ||
{{Bug priority|3|When in seagull mode the mission notebook is not accessible in the map screen. [1.02] --[[User:Kronzky|Kronzky]] 08:16, 20 December 2006 (CET)}} | {{Bug priority|3|When in seagull mode the mission notebook is not accessible in the map screen. [1.02] --[[User:Kronzky|Kronzky]] 08:16, 20 December 2006 (CET) | ||
:This is actually already prevalent in OFP [[User:Str1ker|Str1ker]]}} | |||
{{Bug priority|4| | {{Bug priority|4| | ||
Occasionally when connecting to servers, you will get a bad version message. But if you close ArmA and reconnect, all is fine. [[User:Rudedog|Rudedog]]}} | Occasionally when connecting to servers, you will get a bad version message. But if you close ArmA and reconnect, all is fine. [[User:Rudedog|Rudedog]]}} |
Revision as of 16:13, 21 December 2006
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
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Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
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AI Issues
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Audio Issues
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Collision Issues
Control Issues
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Editing & Scripting
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Island Issues
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Mission Issues
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Multi Player Issues
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Dedicated Server Issues
Performance Issues
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Physics Issues
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Realism Issues
Units/Vehicles
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Visual Issues
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Weapons
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Javelin Antitank missile is not top-angle attack as it is supposed to be but fires directely into the target [1.02 German] -SOBR