create3DENComposition: Difference between revisions
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| Create new [[Eden_Editor:_Composition|Composition]]. To create individual entities, use [[create3DENEntity]]. | | Create new [[Eden_Editor:_Composition|Composition]]. To create individual entities, use [[create3DENEntity]]. | ||
| '''create3DENComposition''' [configPath, position] | |s1= '''create3DENComposition''' [configPath, position] | ||
|p1= configPath: [[Config]] - path to ''CfgGroups'' class of a composition | |p1= configPath: [[Config]] - path to ''CfgGroups'' class of a composition | ||
|p2= position: [[Array]] in format [[Position]] | |p2= position: [[Array]] in format [[Position]] |
Revision as of 23:13, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Eden Editor
Syntax
- Syntax:
- create3DENComposition [configPath, position]
- Parameters:
- configPath: Config - path to CfgGroups class of a composition
- position: Array in format Position
- Return Value:
- Array of Eden Entities
Examples
- Example 1:
myComposition = create3DENComposition [ configFile >> "CfgGroups" >> "West" >> "BLU_F" >> "Infantry" >> "BUS_InfSquad", screenToWorld [0.5,0.5] ];
Additional Information
- See also:
- create3DENEntity
Notes
-
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