preloadSound: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=")
m (Text replacement - " +" to " ")
Line 20: Line 20:
|seealso= [[preloadTitleRsc]]
|seealso= [[preloadTitleRsc]]
}}
}}


{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|ofpe|Scripting Commands}}

Revision as of 23:34, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Sounds

Syntax

Syntax:
Syntax needed
Parameters:
soundName: String
Return Value:
Boolean

Examples

Example 1:
{ waitUntil {preloadSound _x}; } forEach getArray (missionConfigFile >> "CfgSounds" >> "sounds");

Additional Information

See also:
preloadTitleRsc

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note