assignTeam: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=") |
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Line 23: | Line 23: | ||
'''NOTE''': In older version of the game the effect of this command is local {{Icon|localEffect|32}} | '''NOTE''': In older version of the game the effect of this command is local {{Icon|localEffect|32}} | ||
| unit '''assignTeam''' team | |s1= unit '''assignTeam''' team | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 22:45, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Groups
Syntax
Examples
- Example 1:
_soldier2 assignTeam "RED";
- Example 2:
- In a unit's init script in the editor you should use the following. Or else you might experience race conditions.
0 = this spawn {_this assignTeam "RED"};
Additional Information
- See also:
- assignedTeamdissolveTeamunassignTeam
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note