assignTeam: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=")
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'''NOTE''': In older version of the game the effect of this command is local {{Icon|localEffect|32}}
'''NOTE''': In older version of the game the effect of this command is local {{Icon|localEffect|32}}


| unit '''assignTeam''' team
|s1=  unit '''assignTeam''' team


|p1= unit: [[Object]]
|p1= unit: [[Object]]

Revision as of 22:45, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Groups

Syntax

Syntax:
unit assignTeam team
Parameters:
unit: Object
team: String
Return Value:
Nothing

Examples

Example 1:
_soldier2 assignTeam "RED";
Example 2:
In a unit's init script in the editor you should use the following. Or else you might experience race conditions. 0 = this spawn {_this assignTeam "RED"};

Additional Information

See also:
assignedTeamdissolveTeamunassignTeam

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note