confirmSensorTarget: Difference between revisions
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| Sets for which [[Side]] the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display. | | Sets for which [[Side]] the entity becomes a "confirmed hostile" target - a target that becomes highlighted red on the sensors display. | ||
| vehicle '''confirmSensorTarget''' [side, isConfirmed] | |s1= vehicle '''confirmSensorTarget''' [side, isConfirmed] | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] |
Revision as of 22:58, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Sensors
Syntax
- Syntax:
- vehicle confirmSensorTarget [side, isConfirmed]
- Parameters:
- vehicle: Object
- [side, isConfirmed]: Array
- side: Side
- isConfirmed: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
(vehicle player) confirmSensorTarget [west, true];
Additional Information
- See also:
- setVehicleRadarsetVehicleReportRemoteTargetsvehicleReportRemoteTargetsvehicleReceiveRemoteTargetssetVehicleReceiveRemoteTargetsvehicleReportOwnPositionsetVehicleReportOwnPositionreportRemoteTarget
Notes
-
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