BIS fnc sandstorm: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(\[[^ ]+\] (call|spawn) ('''|\[\[)BI(N|S)_fnc_[a-zA-Z0-9_]+('''|\]\]));? \| *p1 *=" to " |s1=$1 |p1=")
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| Creates particle sandstorm round given object. {{Feature|arma3| '''newspapers''' parameter is disabled in {{arma3}} {{ic|if (_newspapers && false)...}}}}
| Creates particle sandstorm round given object. {{Feature|arma3| '''newspapers''' parameter is disabled in {{arma3}} {{ic|if (_newspapers && false)...}}}}


| [object, ''interval'', ''brightness'', ''newspapers''] call [[BIS_fnc_sandstorm]]
|s1=[object, ''interval'', ''brightness'', ''newspapers''] call [[BIS_fnc_sandstorm]]


|p1= position: [[Object]] - sandstorm center (should be [[player]])
|p1= position: [[Object]] - sandstorm center (should be [[player]])

Revision as of 19:30, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Environment

Syntax

Syntax:
[object, interval, brightness, newspapers] call BIS_fnc_sandstorm
Parameters:
position: Object - sandstorm center (should be player)
interval (Optional): Number - particle refresh time (default is 0.07) Lower number makes the sandstorm more dense
brightness (Optional): Number - brightness coeficient (default is 1) (1 - bright, 0 dark)
newspapers (Optional): Boolean - true if flying newspapers will be present (default is true)
Return Value:
Array of created particle effect

Examples

Example 1:
[player, 0.04, 0.8, false] call BIS_fnc_sandstorm;

Additional Information

See also:
Functions Library

Notes

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