onTeamSwitch: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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{{Feature | Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with {{ic|[[onTeamSwitch]] { _from [[enableAI]] "TeamSwitch" };}}) so that the unit continues with [[waypoints]]. }} | {{Feature | Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with {{ic|[[onTeamSwitch]] { _from [[enableAI]] "TeamSwitch" };}}) so that the unit continues with [[waypoints]]. }} | ||
| [[onTeamSwitch]] commandset | |s1= [[onTeamSwitch]] commandset | ||
|p1= commandset: [[String]] or [[Code]] | |p1= commandset: [[String]] or [[Code]] |
Revision as of 23:14, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Team SwitchEvent Handlers
Syntax
- Syntax:
- onTeamSwitch commandset
- Parameters:
- commandset: String or Code
- Return Value:
- Nothing
Examples
- Example 1:
onTeamSwitch { [_from, _to] execVM "myTeamSwitchScript.sqf"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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