targets: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
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|p7= alternateCenter (Optional): [[Array]] - alternate (2D or 3D) position used for distance check ''(distance is measured in 2D)''; if not specified unit position is being used | |p7= alternateCenter (Optional): [[Array]] - alternate (2D or 3D) position used for distance check ''(distance is measured in 2D)''; if not specified unit position is being used | ||
| [[Array]] - unit's targets matching the criteria | |r1= [[Array]] - unit's targets matching the criteria | ||
|x1= <code>_targets = _unit [[targets]] [false, 300, <nowiki>[east,sideEnemy]</nowiki>]; //all targets of east or renegade side in 300m</code> | |x1= <code>_targets = _unit [[targets]] [false, 300, <nowiki>[east,sideEnemy]</nowiki>]; //all targets of east or renegade side in 300m</code> |
Revision as of 13:21, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Detection
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object - unit which target knowledge is retrieved
- [enemyOnly, maxDistance, sides, maxAge, alternateCenter]: Array
- enemyOnly (Optional): Boolean - true to include only enemy targets, false to include all targets
- maxDistance (Optional): Number - max. distance based on target's expected position (distance is measured in 2D); use 0 to ignore the maxDistance filter
- sides (Optional): Array - array of accepted sides; use [] to ignore the side filter
- maxAge (Optional): Number - max. target age, targets that are known to unit for longer then maxAge are ignored; use 0 to ignore the maxAge filter
- alternateCenter (Optional): Array - alternate (2D or 3D) position used for distance check (distance is measured in 2D); if not specified unit position is being used
- Return Value:
- Array - unit's targets matching the criteria
Examples
- Example 1:
_targets = _unit targets [false, 300, [east,sideEnemy]]; //all targets of east or renegade side in 300m
- Example 2:
_targets = _unit targets [true, 300]; //enemy targets in 300m
- Example 3:
_targets = _unit targets []; //all targets
Additional Information
- See also:
- nearTargetstargetsQueryrevealside
Notes
-
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