vectorWorldToModel: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
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|p5= | |p5= | ||
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| | |r1= [[Array]] - vector direction in model space in format [x,y,z] | ||
|x1=Convert world space vector [0,-10,4] to model space of object _airplane: | |x1=Convert world space vector [0,-10,4] to model space of object _airplane: | ||
<code>_airplane [[vectorWorldToModel]] [0,-10,4];</code> | <code>_airplane [[vectorWorldToModel]] [0,-10,4];</code> |
Revision as of 13:21, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Math - Vectors
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- worldDir: Array - vector direction in world space in format [x,y,z]
- Return Value:
- Array - vector direction in model space in format [x,y,z]
Examples
- Example 1:
- Convert world space vector [0,-10,4] to model space of object _airplane:
_airplane vectorWorldToModel [0,-10,4];
Additional Information
- See also:
- addForceworldToModeladdTorquevectorModelToWorldvectorModelToWorldVisualvectorWorldToModelVisualmatrixMultiplymatrixTranspose
Notes
-
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