BIS fnc VRFadeIn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description"> <dt></dt>") |
Lou Montana (talk | contribs) m (Text replacement - "\| *([^ ]+) *call *\[\[([a-zA-Z_0-9]+)\]\] * \|r1=" to "|s1=$1 call $2 |r1=") |
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| Fade In effect for VR. | | Fade In effect for VR. | ||
| call [[BIS_fnc_VRFadeIn]] | |s1= call [[BIS_fnc_VRFadeIn]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 15:55, 13 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- VR
Syntax
- Syntax:
- call BIS_fnc_VRFadeIn
- Return Value:
- Nothing
Examples
- Example 1:
call BIS_fnc_VRFadeIn;
Additional Information
- See also:
- BIS_fnc_VRFadeOut
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on May 22, 2018 - 00:42 (UTC)
- Kalthramis
- This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".